Planet Mojo
Tasks
My tasks were to create a number of detailed icons for use in-game. I was responsible for sketching, designing, and finalizing several icons and 2D assets. Based on the client's needs and feedback, I modified and adjusted my designs, creating 3D models and renders to help facilitate the creation of certain assets.
Details
2D Artist
2022
This project was for an auto chess battler with interconnected elements with the client's other products. Players level up their team and send them into battle, only allowing a limited amount of influence over their team mid-battle.