The Walking Dead: Empires
Tasks
This project was a PC Unity title with our team responsible for handling the UI, UX, and integration of assets into the game.
UI and UX were being handled simultaneously, so few to no low-fidelity wire frames were created. I instead created several variations of mockups while also taking extra focus with the flow and placement of features.
Other responsibilities I had were to regularly meet with and present work to clients as well as work closely with the dev team to ensure designs were feasible as well as properly implemented. I also worked on creating an organizational system in Figma to help facilitate the devs in finding and implementing assets.
Details
Lead UI/UX Designer
2022-2023
This project was a survival mmorpg based on The Walking Dead series. Players choose from a series of pre-existing characters to play as, some original to the game, and some characters from the show. They then gather resources, craft, and try to build a secure base to protect from the walkers as well as other players.